Введение в программирование игр на С++ для платформы DirectX 9 Разбираем конструкции языка C++ на примере работы в Microsoft Visual Studio 2008
в программирование игр на С++ для платформы DirectX 9
It is a small application with the settings in the file, with which you can define the most
various parameters of output particles simulating snow, colored lights, rain, motion of the stars, or anything else.
The options are so many.
It can be used as a generator to capture footage of falling snow and other similar applications
It is an example of the application on the engine for creating games fle game engine.
Effects of falling snow or the effect of the motion of particles can be used in game scenes created
on the engine fle game engine and in other independent projects.
44 review part 2.1 creating game in fle game engine
Look what has articles and lessons on the site, an example
finished game Balls on Lift, and we continue to explore
how to add the game objects in the editor Scene Editor.
44 review part 2.2 creating game in fle game engine
Learn how to add a new game object in editor
Scene Editor and in game on examples of ball sprites -
lonely ball dizzy, shakes his fist, winks.
44 review - fle engine basics part 1
Watch Scene Editor as it is created in
2d game scene with depth along the z axis, as well as
how to add new types and kinds of game objects.
43 review part 2 - show title splash
fle game engine - engine for creating games.
Show title splash of game.
In the example, this splash of the engine,
but can be any other in your project.
Review 43 part 1 Change app icon
A series of lessons on the development of games in fle game engine.
Lesson 1 - Change app icon from standard to you own.
fle Scene Editor. 42 review part 1
We regard editor 2d scenes with depth along the z axis,
and it looks like a scene created in the game.
The editor can be downloaded at the website, as well as the game.
Game Funny Letter Eater and based on it - Freelancer way.
fle Scene Editor. 42 review part 2
in part 2 shows how to create a game
scene in Scene Editor, and then
showed in game.